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| author | Alexander Leonhardt <equinox.salexander@gmail.com> | |
|---|---|---|
| 2026-09-05 11:18:16 +0200 | ||
| committer | Alexander Leonhardt <equinox.salexander@gmail.com> | |
| 2026-09-05 11:18:16 +0200 | ||
| commit | 5053813882d6a5eb79bed148e18e1dd34f13dae7 (patch) | |
| tree | f033f7f3109d13557b134c7d3487d266a615f613 | |
| parent | eb0212f1227c505be144b90a1c9870f27f53176f (diff) | |
| download | dwl-5053813882d6a5eb79bed148e18e1dd34f13dae7.tar.gz dwl-5053813882d6a5eb79bed148e18e1dd34f13dae7.tar.bz2 dwl-5053813882d6a5eb79bed148e18e1dd34f13dae7.zip | |
Added minimal configuration changes
diff --git a/config.def.h b/config.def.h index 8a891e2..8c40aae 100644 --- a/config.def.h +++ b/config.def.h @@ -10,7 +10,7 @@ static const unsigned int borderpx = 1; /* border pixel of windows */ static const float rootcolor[] = COLOR(0x222222ff); static const float bordercolor[] = COLOR(0x444444ff); static const float focuscolor[] = COLOR(0x005577ff); -static const float unfocuseddim[] = COLOR(0x00000088); +static const float unfocuseddim[] = COLOR(0x000033AA); static const float urgentcolor[] = COLOR(0x00000055); /* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */ static const float fullscreen_bg[] = {0.0f, 0.0f, 0.0f, 1.0f}; /* You can also use glsl colors */ @@ -111,7 +111,7 @@ LIBINPUT_CONFIG_TAP_MAP_LMR -- 1/2/3 finger tap maps to left/middle/right static const enum libinput_config_tap_button_map button_map = LIBINPUT_CONFIG_TAP_MAP_LRM; /* If you want to use the windows key for MODKEY, use WLR_MODIFIER_LOGO */ -#define MODKEY WLR_MODIFIER_ALT +#define MODKEY WLR_MODIFIER_LOGO #define TAGKEYS(KEY,SKEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ |