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| author | Alexander Leonhardt <equinox.salexander@gmail.com> | |
|---|---|---|
| 2026-09-05 11:24:01 +0200 | ||
| committer | Alexander Leonhardt <equinox.salexander@gmail.com> | |
| 2026-09-05 11:24:01 +0200 | ||
| commit | 69bb2c6c89ebfddbce5ebba854f2f04fd31a182c (patch) | |
| tree | 43415584630a6f4615682f0cf0f3bd4f048c2909 | |
| parent | b7503ea8749ce45fd48488af7c5f0005548c9326 (diff) | |
| download | dwl-69bb2c6c89ebfddbce5ebba854f2f04fd31a182c.tar.gz dwl-69bb2c6c89ebfddbce5ebba854f2f04fd31a182c.tar.bz2 dwl-69bb2c6c89ebfddbce5ebba854f2f04fd31a182c.zip | |
Changed the dimming
diff --git a/config.def.h b/config.def.h index 8c40aae..6b3b5e1 100644 --- a/config.def.h +++ b/config.def.h @@ -10,7 +10,7 @@ static const unsigned int borderpx = 1; /* border pixel of windows */ static const float rootcolor[] = COLOR(0x222222ff); static const float bordercolor[] = COLOR(0x444444ff); static const float focuscolor[] = COLOR(0x005577ff); -static const float unfocuseddim[] = COLOR(0x000033AA); +static const float unfocuseddim[] = COLOR(0x00000055); static const float urgentcolor[] = COLOR(0x00000055); /* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */ static const float fullscreen_bg[] = {0.0f, 0.0f, 0.0f, 1.0f}; /* You can also use glsl colors */ |