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| author | Guido Cella <guidocella91@gmail.com> | |
|---|---|---|
| 2020-09-04 17:38:37 +0200 | ||
| committer | Guido Cella <guidocella91@gmail.com> | |
| 2020-09-04 17:38:37 +0200 | ||
| commit | 8e81c90f31c5df365a7f684834ab6b50ba589468 (patch) | |
| tree | dd833d99bb44b64681aefe1735ad82ee87a08802 /dwl.c | |
| parent | 2d84c7465784d58f6d5a924a2d393055f2f710eb (diff) | |
| download | dwl-8e81c90f31c5df365a7f684834ab6b50ba589468.tar.gz dwl-8e81c90f31c5df365a7f684834ab6b50ba589468.tar.bz2 dwl-8e81c90f31c5df365a7f684834ab6b50ba589468.zip | |
remove mysterious code
Why would a surface that's not keyboard interactive get focused? Let's
remove this for now and see if issues arise.
@@ -600,13 +600,6 @@ arrangelayers(Monitor *m) if (topmost) wlr_seat_keyboard_notify_enter(seat, topmost->layer_surface->surface, kb->keycodes, kb->num_keycodes, &kb->modifiers); - else if ( - seat->keyboard_state.focused_surface - && wlr_surface_is_layer_surface(seat->keyboard_state.focused_surface) - && !wlr_layer_surface_v1_from_wlr_surface(seat->keyboard_state.focused_surface) - ->current.keyboard_interactive - ) - focusclient(NULL, selclient(), 1); } void |